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A counter-argument is that it romanticizes / glorifies it. They don't get the reality because that's about impossible (or makes for a depressing movie).
by Insanity 7y ago
A counter-argument is that it romanticizes / glorifies it. They don't get the reality because that's about impossible (or makes for a depressing movie).
- TeMPOraL 7y agoI think both are true. In a parallel comment, 'majos mentions Saving Private Ryan. Watching it as a kid, the Normandy landing scene shook me deeply, and it was the turning moment for me, when things I was learning in history classes at school suddenly stopped being abstract stories. Since then, I've seen countless on-screen deaths, many of them successfully pulling off romanticizing & glorification of killing. Both the "Private Ryan" scenes and the "romanticizing combat" scenes look superficially similar in terms of gore, but the context matters a lot. Upthread, 'stevenwoo mentions the "killing villagers" Warcraft 3 mission. I played that mission back in the days, and reading about it now reminded me of the feelings of disgust I had. The details of this mission cleanly communicated the killing as an immoral act - as opposed to the exact same animations being shown when you play the game against a computer or human player, outside campaign mode, and happen to attack your enemy's base (AFAIR those villagers in campaign used the same, or similar, model as Human Peon unit in the game). IMO it's clear that it's the context which frames acts of violence that can make them a lesson in empathy or a glorification of brutality. It's not about the violent acts themselves. (ETA: I also played the Modern Warfare's airport massacre mission. Didn't fire a single shot towards the civilians. Ended up being thoroughly shaken, disgusted, and wishing I didn't play it at all.)
- malvosenior 7y agoViolent crime statistics are at historic lows. I don't think it's possible to attribute 100% of that to violent video games giving people a chance to vent, but I suspect it plays some role.
- Insanity 7y agoYeah not entirely sure how this relates to my comment, but I agree with you :)