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I originally learned Objective-C and Cocoa in 2001, and released my first Mac OS X app in 2003. When the iPhone OS SDK came out in 2008, it had been a while sin
by aaronbrethorst 8y ago
I originally learned Objective-C and Cocoa in 2001, and released my first Mac OS X app in 2003. When the iPhone OS SDK came out in 2008, it had been a while since I had written software for an Apple device.
Nowadays, I probably spend between 10-40 hours each week writing Obj-C and Swift against UIKit, but never the long-in-tooth AppKit.
I’m excited to get back to building Mac apps, and porting OneBusAway to the Mac this summer. It’ll be nice to not have to pull my phone out of my pocket or launch a simulator to be able to tell my wife about when she needs to leave for the bus.
There will be a lot of garbage apps, but this is no different from what already exists on iOS. And when was the last time you looked at the Mac App Store anyway? I only ever use it to install Xcode updates.
- mpweiher 8y ago> long-in-tooth AppKit. What, specifically, is "long-in-tooth" about AppKit?