3 ms·
Yes, definitely. We did that in SimAirport, basically rendering everything as if it was full 3D and use none of the engine-provided "2D features" (which largel
by adanto6840 7y ago
Yes, definitely. We did that in SimAirport, basically rendering everything as if it was full 3D and use none of the engine-provided "2D features" (which largely amounts to 'more work on the CPU').
Finding fun mechanics that add to CPU load is awfully easy. ;)