4 ms·
Think you mean the Playstation 1; the second definitely had perspective-correct texture mapping.
by Chazprime 7y ago
Think you mean the Playstation 1; the second definitely had perspective-correct texture mapping.
- DonHopkins 7y agoYes, you're right! It looks like they've pimped out the graphics for the later releases of Parappa. One of my favorite PS1 games whose designers rightfully said "fuck it, we're just going to draw perspective-incorrect textures" as well as "fuck it, we're just going to simulate newtonian-incorrect physics" in the name of excellent gameplay, is Twisted Metal 2! Check out the deliciously distorted faces of the buildings along the Boulevards of Paris: https://www.youtube.com/watch?v=d6mB8zlx88g&t=12m38s https://www.youtube.com/watch?v=d6mB8zlx88g&t=12m38s Peter Macon, the guy who voiced Axel and Minion in Twisted Metal, now plays Lieutenant Commander Bortus on The Oriville! https://orville.fandom.com/wiki/Peter_Macon https://orville.fandom.com/wiki/Peter_Macon
- aasasd 7y agoTM2 felt so distinctly anti-simulationy that I still have problems with casual ‘racing’ games in which the physics are truer. ‘Crash Drive 2’ is the closest online game that I've found so far, but its imbalanced upgrade mechanics botch the challenge after a few hours.