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> You know, I've always been confused by this: if a game is using random chance to require probabilistic hours/days of effort in order to find some drop, my fir
by rifung 7y ago
> You know, I've always been confused by this: if a game is using random chance to require probabilistic hours/days of effort in order to find some drop, my first response to finding that out is not "grinding for the drop", but rather "hacking the game to give myself that thing." (First thing that comes to mind: the Sword of Kings in Earthbound.)
I don't think I was nearly as smart as you but Maplestory was actually my first introduction to computing.
The game was really grindy and required you to just use your mana (I was a mage), and then sit to recover it, and then go back to killing stuff. It seems like they didn't do server side checks so I actually learned how to use a memory editor and just save the mana field which made it so that it didn't go down.
Of course, the problem with this is that it morally questionable since it gives you an unfair advantage and gets you banned.