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I think C++ could get most GC usability benefits if there was a better/simpler syntax for shared_ptr and unique_ptr. I have written code with extensive shared_p
by maxxxxx 7y ago
I think C++ could get most GC usability benefits if there was a better/simpler syntax for shared_ptr and unique_ptr. I have written code with extensive shared_ptr usage and it was
quite pleasant if you ignore the ugly syntax. On the other hand even after years of C# I still miss deterministic destructors.