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How much of this improved network code made it back into the original Quake engine, and therefore into Half-Life 1? To this day, I have yet to find a multiplaye
by lqet 7y ago
How much of this improved network code made it back into the original Quake engine, and therefore into Half-Life 1? To this day, I have yet to find a multiplayer engine for an ego shooter which feels as perfect as the one in HL 1. For lack of a better description, the Half-Life 1 (and mods) multiplayer game-play just felt (and still feels) crystal clear. This has to be one of the major reasons why Counter-Strike became so big.
- soulofmischief 7y agoFrom Wikipedia [0]: The engine also reuses code from other games in the Quake series, including QuakeWorld, and Quake II, but this reuse is minimal in comparison to that of the original Quake. [0] https://en.wikipedia.org/wiki/GoldSrc#Development https://en.wikipedia.org/wiki/GoldSrc#Development