3 ms·
Reducing Latency in KWin
- declank 7y agoGame developers stick to the rule-of-thumb 16ms (60Hz) update constraint to have updates done before drawing. Not sure how work can be done on something like KWin without that rule guiding decisions.
- paines 7y agoIn the past I would have aggreed. Nowadays where gaming monitors have freesync/or some nvidia sync mechanism(TM) refresh rates go up to 120hz or even 144hz. So the timespan is even lower to update everything.