4 ms·
Of course, but how do you "fairly" account for that? You could teach the computer what the "meta" looks like, but players never reveal full deck contents to eac
by moate 7y ago
Of course, but how do you "fairly" account for that? You could teach the computer what the "meta" looks like, but players never reveal full deck contents to each other in tournament play.
Also, how does the AI select its deck? Does the player know going in what deck it will be playing? Part of the problem here is that you can build a weird, off meta deck for either the AI or player that can win a single game but what does that mean? Most decks are designed for a full tournament grind based on an expected range of decks to play against.
I guess you'd have to have the AI compete in a full tournament, but then the skill level of the individual players becomes a variable. IDK, it just seems like a really big hill to climb.
- staticautomatic 7y agoIn theory if you had an unlimited amount of time and compute resources couldn't you just construct all possible decks and play them against each other, perhaps with some mix of naive and pre-trained strategies?
- moate 7y agoYes. Got any extra "unlimited amount of time and computer resources" lying around? I mean when we get to that level, couldn't we just use our unlimited time and resources to just create a model of the entire universe and just observe all the people playing the game and at all skill levels as well?