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Time for the Ceramics Class Anecdote: https://blog.codinghorror.com/quantity-always-trumps-quality https://blog.codinghorror.com/quantity-always-trumps-quality
by rdiddly 7y ago
Time for the Ceramics Class Anecdote: https://blog.codinghorror.com/quantity-always-trumps-quality https://blog.codinghorror.com/quantity-always-trumps-quality
There's nothing magical about failure itself; it's the experience. Experience comes from the same root word as experiment. Just looked up the etymology in fact, and here are a few more: empirical; expert; peril; and interestingly, pirate.
In some way maybe you've already been suckered if you impose the win/loss template on things prematurely. Experiments have results; that's about as neutral as you can state it. Take them as they come, and absorb the lessons. If your goal consists of something very specific, as all well-chosen goals do, you'll find that the conditions that lead to that condition are also very specific. But in the meantime, even a null result is a result.