2 ms·
It'll use shaders if WebGL is supported and enabled: https://github.com/phoboslab/jsmpeg/blob/master/src/webgl.js https://github.com/phoboslab/jsmpeg/blob/maste
by dschooh 7y ago
It'll use shaders if WebGL is supported and enabled: https://github.com/phoboslab/jsmpeg/blob/master/src/webgl.js https://github.com/phoboslab/jsmpeg/blob/master/src/webgl.js
There is also a site to test features and their impact on performance: https://jsmpeg.com/perf.html https://jsmpeg.com/perf.html