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The idea that visual programming languages get too hard to read as programs get larger doesn't really resonate with me. Just like written code, you need to cre
by zild3d 7y ago
The idea that visual programming languages get too hard to read as programs get larger doesn't really resonate with me.
Just like written code, you need to create higher level abstractions. In simulink for example, you might have 1 top level box called a "Radar". You drill down into that, and find lower level components like an RF transmitter, but still those are abstractions that you can drill down into [0]
Yes if you squeezed all low level implementation onto one screen it'd be hard to read, but same as if you put all low level c code in one giant file without any abstractions.
[0] https://www.mathworks.com/help/examples/simrf/win64/RadarSystemModelingExample_01.png https://www.mathworks.com/help/examples/simrf/win64/RadarSys...
- foreigner 7y agoI agree! However often you see arguments against visual programming languages where they show a screenshot that looks like a giant mess with tons of stuff in it. My point is if the editor didn't allow scrolling or zooming that would force the developer to break things down in to components as you describe.