3 ms·
Introversion's story is pretty interesting. Early success with Uplink, then Darwinia didn't do so well, DEFCON sold amazingly well on Steam, then I'm pretty sur
by MrMember 7y ago
Introversion's story is pretty interesting. Early success with Uplink, then Darwinia didn't do so well, DEFCON sold amazingly well on Steam, then I'm pretty sure they were almost financially ruined by porting Darwinia to Xbox which sold extremely poorly, followed by announcing Subversion which they worked on for years but was eventually canceled, to finally the enormous critical and financial success of Prison Architect.
- theandrewbailey 7y agoTheir Wikipedia page has collected the story pretty well from news releases over the years. It seems that they've had a lot of "that saved the company" moments. https://en.wikipedia.org/wiki/Introversion_games https://en.wikipedia.org/wiki/Introversion_games