5 ms·
In addition to your point, I think another big factor is the rise of early access games. Before Kickstarter got big in 2012/2013, there wasn't an easy way to do
by ssully 7y ago
In addition to your point, I think another big factor is the rise of early access games. Before Kickstarter got big in 2012/2013, there wasn't an easy way to do crowd funding or early access (now supported on Steam, Xbox, Epics game store, etc). The only real option was rolling your own solution like games like Minecraft or Spy Party did.
- newsgremlin 7y agoIndeed, early access games have a similar problem where certain developers get a lot of initial capital for an incomplete game and then slow down the development process for one reason or another, sometimes even completely abandoning the state of the game at a point that is no where near the vision they pitched to players. It's understandably getting harder for people to put trust into up-and-coming projects.