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I had hopes long ago when kickstarter first came out. Now, not so much. It's a graveyard of 'almost succeeded', 'good idea but execution failed', and 'scammers'
by crankylinuxuser 7y ago
I had hopes long ago when kickstarter first came out. Now, not so much. It's a graveyard of 'almost succeeded', 'good idea but execution failed', and 'scammers'.
What I was hoping long ago was that KS would have been a place to buy shares of equity, and be part owner of these ventures. Instead it turned into a "ebay of almost buy". That way would have been a way of democratizing ownership without doing a traditional IPO - yet also targeting people who believe.
(As an aside, the SEC also punishes people under the 1% class, by preventing many types of investments to the rest of us. Note how IPFS's FileCoin IPO was only for the millionaire class. Risk is risk, but the SEC prevents new risk and opportunities except to the millionaires.)
- b3lvedere 7y agoIt is what it is. Ideas put into work by using money from (lots of) small resources. Most are very passionate about it and really want to succeed, but the risks are huge due to various reasons. I have kickstarted a videogame that's still not available after years, but the developer gives monthly honest feedbacks which have been very entertaining. I don't expect to have a game within the next 3 years, but i don't really care much. He got his adventure, i got mine. I also kickstarted a board game that has never ever been finished completely and never will. It works, but there is zero communication or updates. Just silence. That hurted way more.
- theandrewbailey 7y ago> What I was hoping long ago was that KS would have been a place to buy shares of equity, and be part owner of these ventures. I heard that Double Fine was doing that for Psyconauts 2. https://www.fig.co/campaigns/psychonauts-2/invest https://www.fig.co/campaigns/psychonauts-2/invest