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> The main difference is that most Windows apps are statically linked. A game from 1998 will very often come with its own set of .dlls that were built with the
by wolfgke 7y ago
> The main difference is that most Windows apps are statically linked. A game from 1998 will very often come with its own set of .dlls that were built with the game and unless the underlying Win32 api changed, they should "just work".
Delivering a set of DLLs is not static linking.
- Sahhaese 7y agoIt's almost like the D in DLL stands for something. That said, it's not strictly static linking but it is closer to it in effect than the global assembly cache or the shared DLLs which resulted in the kind of "DLL hell" that windows 95 was famous for.