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Very nice. But I wonder why they did encrypt assets or save files in the first place for a single player game? Is this ever useful?
by zubspace 7y ago
Very nice. But I wonder why they did encrypt assets or save files in the first place for a single player game? Is this ever useful?
- Lorkki 7y agoIt may help stave off blatant rip-offs for a while. Of course, if you strike it big, someone will eventually find enough time with a debugger to get around it, but as a small indie dev you'll probably be most interested in making sure you can break even first.
- Moru 7y agoSome frameworks do this by default to protect grafic assets from stealing. At least too easily.
- penagwin 7y agoEveryone knows you can't prevent piracy/copycats forever, but it was likely built into whatever they built the game with, or wasn't too difficult to add. Yes a determined person could still get to them but it helps buy you some time as your game launches.