3 ms·
Well most of them had a sort of "sideways" technology, better in some ways but worse in others (not unlike how a lot of 1950s SF had people on starships fiddlin
by jhbadger 8y ago
Well most of them had a sort of "sideways" technology, better in some ways but worse in others (not unlike how a lot of 1950s SF had people on starships fiddling with slide rules). Cyberpunk generally posited human-level AI and near-realistic VR, but generally didn't feature mobile phones (payphones were common) and presumably analog TV ("The sky above the port was the color of television tuned to a dead channel" implying analog static).