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NeXT wasn't Linux. My understanding is that it was a completely proprietary POSIX based operating system. That being said there is something to be said for POSI
by ryanackley 7y ago
NeXT wasn't Linux. My understanding is that it was a completely proprietary POSIX based operating system. That being said there is something to be said for POSIX based (unix, linux, os x), terminal based development tools. It's where most of the innovation happens in the developer community.
There is also something easy about GUI based development and debugging on Windows. A runtime environment that is fairly standard for gaming is also a big plus.
- deleted 7y ago[deleted]
- asveikau 7y agoNeXT wasn't Linux, but the point being made was that it would have been easy to dismiss NeXT as a "fringe" platform at the time. It is an argument for developing with platforms [and porting to them] when they may not be a priority for your end users.
- thrax 7y agoIt wasn't Linux but was based on mach Unix iirc. And they weren't cheap.. but they were cheaper than a similar horsepowered SGI workstation at the time, iiarc. But probably 10x the cost of a Windows machine.
- inflatableDodo 7y ago>NeXT wasn't Linux. My understanding is that it was a completely proprietary POSIX based operating system. NeXT was BSD with a Mach kernel.
- adw 7y agoIt was, in most significant ways, proto-MacOS.
- usefulcat 7y agoActually it was Doom that was developed on NeXT. A big advantage of doing development on NeXT vs DOS was that dereferencing an errant pointer couldn't take down the whole machine. https://en.wikipedia.org/wiki/Development_of_Doom#Programming https://en.wikipedia.org/wiki/Development_of_Doom#Programmin...