4 ms·
IPD is adjusted digitally, per this article: https://www.wired.com/story/oculus-rift-s-vr-headset/ https://www.wired.com/story/oculus-rift-s-vr-headset/
by HeWhoLurksLate 8y ago
IPD is adjusted digitally, per this article:
https://www.wired.com/story/oculus-rift-s-vr-headset/ https://www.wired.com/story/oculus-rift-s-vr-headset/
- ebg13 8y agoUh-huh. http://palmerluckey.com/i-cant-use-rift-s-and-neither-can-you/ http://palmerluckey.com/i-cant-use-rift-s-and-neither-can-yo...
- HeWhoLurksLate 7y agoI'm sorry, I didn't realize that there was that much more to it than I thought. If I could, I would edit the parent to say "IPD can be tweaked to a certain, limited degree, in software, per [link]", but I'm way outside of the edit window. I have pretty great (30/20) vision (no stigmatisms / etc., either), but my eyes are a little further apart than average- and every VR headset I've tried has been fine (including Cardboard), so I guess I was blind to the issues that can happen here. I suppose the best option that doesn't require manufacturing a bajillion SKU's would be some flavor of mechanical assembly with servo's in it / etc. so that the adjustments can be per-user (like some fancy drivers' seats) instead of manual, which can be irritating to find the perfect setup with- getting projectors perfectly square comes to mind.