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Indeed, that's exactly what it's for. The examples include some audio manipulation processors (like gain, reverb, compression etc) and some generators, from a c
by cesaref 7y ago
Indeed, that's exactly what it's for. The examples include some audio manipulation processors (like gain, reverb, compression etc) and some generators, from a cheeky little beep through to an analog style polysynth.
The target use is to unify DSP development across different platforms, whether you are developing web based audio, or gaming, or pro audio, you should be able to write your algorithm in SOUL and get it up and running.