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In what way was that code editor malicious? Did it allow i.e. creating your own games, modifying other games etc? I don't think so, since I'd expect apps on suc
by miki123211 8y ago
In what way was that code editor malicious? Did it allow i.e. creating your own games, modifying other games etc? I don't think so, since I'd expect apps on such platforms to be totally sandboxed. If you could only enter data into it via a keyboard, you couldn't even use it to download programs off the internet, except doing it the 80s "let's retype those ten pages of code into my computer" style.
- crooked-v 8y agoIf it's a full implementation with OS-level access, a USB device that fakes keyboard input could do all kinds of spyware-like stuff with only brief access to the hardware, and without most users even knowing it's possible.
- javagram 8y ago> I'd expect apps on such platforms to be totally sandboxed. This hasn’t been the case for any previous Nintendo console. Xbox does use HyperV to silo games from apps, but we’ve never heard anything about Nintendo doing something similar.
- icebraining 8y agoAccording to the Wikipedia summary of this CCC video[1], the Switch OS (called "Horizon") sandboxes all userspace processes. [1] https://media.ccc.de/v/34c3-8941-console_security_-_switch https://media.ccc.de/v/34c3-8941-console_security_-_switch
- minimaxir 8y agoMany of the console jailbreaks historically were done in a "sandboxed" game environment (e.g. buffer overflow exploits in save file names for Zelda: Twilight Princess on the Wii and Lumines for the PSP). Even if there are newer, "safer" sandboxed environments, sandboxes are meant to be broken.