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So with squares you have 4 sides, and you typically go in 8 directions, the problem being that the diagonals cover 1.41 and change times as much distance. With
by VyseofArcadia 8y ago
So with squares you have 4 sides, and you typically go in 8 directions, the problem being that the diagonals cover 1.41 and change times as much distance.
With hexes you have 6 sides and you typically go in 6 directions... huh? Why are we suddenly leaving out the "diagonals?" Well if you did take them we're off by 1.15 and change.
If left the diagonals out of square movement you'd have the same "drunken walk" problem as hexes. If you allowed diagonal movement on hex grids you'd have the same problem as diagonal movement on square grids.
Every hexes vs. squares debate leaves out that most of the pros and cons are totally imaginary and only exist because we artificially restrict our available options on the hex grid or, on the other side of the coin, artificially inflate our options on square grids.