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> I've done GFX programming for years and scene graphs are almost never the right answer. Interesting, why would you say that ? I saw a bunch of projects go f
by jcelerier 8y ago
> I've done GFX programming for years and scene graphs are almost never the right answer.
Interesting, why would you say that ? I saw a bunch of projects go from "more-or-less smooth at 1080p" to "buttery 120fps smooth at 4k" by migrating to UI toolkits with a scenegraph architecture.