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We finally have an answer to "how do I write GUI apps that work on all three major desktop OSes, both major mobile OSes and the web?" that isn't just run a web
by robmccoll 7y ago
We finally have an answer to "how do I write GUI apps that work on all three major desktop OSes, both major mobile OSes and the web?" that isn't just run a web browser instance per application. Nothing wrong with Javascript these days, but it's hard to get consistency and the performance just isn't there. Something that compiles AOT and renders its own controls directly through OpenGL sounds great. Technically Qt can do this, but then there's licensing and C++ and it's all just kind of heavy development-wise.