4 ms·
You probably won't be surprised that OpenGL's classic programming mode is also called immediate mode :) glBegin(GL_TRIANGLES); glVertex3f(...); glVer
by rzzzt 8y ago
You probably won't be surprised that OpenGL's classic programming mode is also called immediate mode :)
glBegin(GL_TRIANGLES);
glVertex3f(...);
glVertex3f(...);
glVertex3f(...);
glEnd();