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> pretty good for the time it was made No kidding. Especially when you consider how the tools for doing this kinda thing have gotten exponentially better just
by canada_dry 8y ago
> pretty good for the time it was made
No kidding. Especially when you consider how the tools for doing this kinda thing have gotten exponentially better just in the last couple years!
I'm curious what your current work looks like?
- abainbridge 8y agoI left the games industry a long time ago so I could earn twice as much and not have to work weekends. Shame. And I can't take credit for the animation tech in Dog's Life, it was all working by the time I joined the team. The game was made by Frontier Developments. I think the same technology was used in Kinectimals (https://youtu.be/BrcXV9_cQYw?t=814 https://youtu.be/BrcXV9_cQYw?t=814), which looks amazing but is a bit more "pre canned" looking.