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I woodwork at a local makershop, I started out making random things for my home and when I no longer had ideas for other stuff I wanted I’d make things and give
by rossenberg79 7y ago
I woodwork at a local makershop, I started out making random things for my home and when I no longer had ideas for other stuff I wanted I’d make things and give them away for free to friends.
Eventually other people wanted to know if I can make them custom pieces so I began doing it for money, mostly to cover cost of materials and a bit of time for labor.
Not making big money from it but it’s fulfilling work and good to know I could still have a place in a world with no technology. Surprisingly, woodworking shares some things in common with building software.
- chmullig 7y agoI've been enjoying some minor woodworking as a purely hobby. I agree, it's great fun, and I think there is some common idea along with building software. Wondering what you've found to be a reasonable amount of income vs work for sale? I'm not really interested in making money, but covering costs and feeling satisfaction would be good.
- rossenberg79 7y agoI give a fixed cost so materials cost x 2 is usually a good starting point for a minimum price, then add on if you think it's going to be very labor intensive.
- truckerbill 7y agoWhat would you say the commonality is?
- tonyarkles 7y agoThe thing I love about woodworking (I’m not the op) is the upfront planning and design process, the immaculate attention to detail (an 1/8” off is often a big deal), and then the satisfaction at the end of being able to physically hold the finished product. For commonality with software, personally, I like to do a fair bit of up-front design work before building something. Not days worth for most stuff, but hours worth. Scribble ideas, riff on them, iterate to a design I like before building it. And then during the build process, you’ll probably discover something you missed in the design process and have to improvise a bit; software is generally more forgiving in this regard, but it’s the same shape of process. I find that when I’ve been doing more hands on stuff (small woodworking, welding, car repair, bigger construction), I get better at doing the software design stuff. My brain gets better at thinking through the consequences of design decisions and picking out small details that can have significant implications.
- rossenberg79 7y agoAside from the things mentioned: Like software, wood is something that is around us everyday, but very few people really stop to think about how it's assembled. Wood and technology are things we can never seem to escape in human civilization. People see computers like a black box that does magical stuff, in the same way they will look at a curved wooden chair and simply sit in it, without thinking how it got to be in that shape and how the carpenter knew it would be a safe design for holding a person's weight. People also don't think much about the types of woods used and their special properties, similar to how people don't think much about technology stacks and why certain applications work better than others. In wood working it's also common to make other tools and jigs out of wood for you to use, to make other kinds of cuts easier. This is the same as writing smaller programs that do one task to help accomplish other tasks. A woodworker may use a series of tools and jigs to produce some end result the same way a programmer may pipe different programs together to make some end result. Each tool is a lot like a discrete program with input parameters that applies some effect to a piece of wood, and their combination allows for the production of a multitude of wood works. Also, when you get good enough at building furniture, you will begin to wonder why people would pay so much money for something you could easily build yourself, similar to how people wonder why pay for Dropbox when you could just mount an FTP server on a filesystem and use some version control. $400 for a coffee table is ridiculous, I could build the same thing for maybe $100 in wood, and probably better, because I can be sure it wasn't mass assembled by a crackhead following basic instructions in a sweatshop.
- beardface 7y agoOne big commonality I found is that a woodworking joint (dovetail, mortice & tenon, etc) is equivalent to a software design pattern. There are very well-established procedures for common problems.
- cgriswald 7y agoHow did you get started? I've been wanting to get into this for awhile, but find myself procrastinating mostly out of uncertainty and fear of failure; but somewhat out of just having no idea where I should start, what tools I need to start, and what is achievable for a beginner.
- xfitm3 7y agoStart with something you want to build and work backwards. How about a simple picture frame?
- tonyarkles 7y ago> simple picture frame :D To get a solid feeling of satisfaction from that project, I’d recommend a picture frame that doesn’t require mitres in the corners. Getting the length and angle exactly right is pretty frustrating for a beginner.
- deleted 7y ago[deleted]
- jeremy_wiebe 7y agoI’ve don’t some crown moulding and can confirm... it’s the corners that are a killer. For me, silicone covered all. :-)
- rossenberg79 7y agoI started by watching Youtube videos. My first project was a modern bench built out of 2x4s, I picked a project that didn't require too many tools or advanced cuts of wood, and could be put together with wood glue. I also learned how to sand and finish wood to a professional finish. I then built this same bench again but better, learning from mistakes I had made. Then I went on to learn how other tools worked like jointers, planers, routers, bandsaws and learned about joinery. I then kept doing more advanced projects and seeking out more exotic woods to work with, such as walnut. There's not much failure in woodworking as a hobby, if what you build isn't great just toss it out and try again. It doesn't matter much if you're just building cheap pinewood prototypes. Perhaps the only failure would be like losing a finger on a table saw or ruining very expensive wood.
- mrfusion 7y agoWhat are your most popular items?