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At 100% you necessarily include sensory equivalence. Otherwise you still change the experience drastically. Emulators are a fundamental shift in the sensory asp
by themodelplumber 8y ago
At 100% you necessarily include sensory equivalence. Otherwise you still change the experience drastically. Emulators are a fundamental shift in the sensory aspect. Even moving the F-keys around a tiny bit can be enough to drive a user crazy or break a great word processor.
- apk-d 8y agoI went to a local video game museum the other day. It was a ton of fun. You simply can't emulate the feel of the Arkanoid controller (a knob which you turn clockwise and counterclockwise to move the platform), or the way games actually looked like on a ye olde CRT (although some might point out that there's decent effort done here and there), not to mention games for vector-based displays.