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I think there is a tendency to confuse human-like with intelligent mainly because humans are the only human level intelligences we encounter. This leads us to a
by RcouF1uZ4gsC 8y ago
I think there is a tendency to confuse human-like with intelligent mainly because humans are the only human level intelligences we encounter. This leads us to associate human-like behavior with intelligence.
For example take a look at the Terminator movies. As this xkcd illustrates (https://xkcd.com/652/ https://xkcd.com/652/), a real killer robot would probably look more like an autonomous flying drone than a humanoid.
One of the big reason we want AI is so we do not want mistakes. We do not want human foibles in our AI. There is no one trying to make self-driving cars that lose focus by texting or getting drunk just so it would seem more human. No one is trying to make AI medical systems that give incorrect diagnoses because they have been running for 30 hours.
As for me, I want AI to get around the limitations of being human, not to pretend to be human by having human like errors.
- y4mi 8y agoHumans would be useless at that point. While the machines probably won't start killing us indescriminatly, we'd be marginalized within at most years and self destruct as we wouldn't be able to afford living. Thankfully, there is very little evidence that general purpose ai is possible at the moment, so I doubt I'll have to worry about that while I live
- yeahitslikethat 8y agoI'd say the idea that we need AGI for all the "problems" that come with AI is a problem itself. Humans aren't AGI, they usually focus on one area of knowledge. Myriad AI's each doing non generalized thinking but still all the things humans do today is the same problem. And it is inevitable. It cannot be stopped. We do not need to achieve that which some believe is impossible for society to provide for itself without needing humans.
- astazangasta 8y agoNot to quibble, but if you watch the films, SkyNet uses mostly drones and tanks. It only develops the Terminators later in order to infiltrate the human ranks. Also, we absolutely want human foible in our AI agents. To use your driving example, the self driving car must be able to negotiate with a kid who wants to cross the street.
- DennisP 8y agoRight. The humanoid found Sarah Connor by looking her up in the phone book and making cold calls. How would a flying drone do it? But in your driving example, is negotiating with a kid really a foible? Or is it a skill?
- smallnamespace 8y agoI believe Turing's argument strictly is that 'can imitate humans' -> possesses intelligence, not that all intelligent agents are capable of passing as humans, although this distinction does get muddled quite a bit.
- alehul 8y ago(Note: Disregarding the possible negative outcomes of general AI on humanity for the sake of this comment) While I completely agree with you that we don't want machines to make these human-like mistakes, wouldn't you agree that it would be ideal for a machine, when it makes mistakes, to do so in a human-like manner, rather than not? One thing that appears to separate humans from AI is that, even as an AI may increasingly become better on average than humans at problems, games, etc., an AI seems to always occasionally make some absolutely terrible decision that we can hardly even understand the rationale behind. This is a huge flaw. In the rare instance an AI makes a mistake, it's completely out of its mind (at least to our knowledge) and off-base. When a human makes a mistake, it's one that's closer to the mark. Is this not a valid reason to make AI more human-like in its mistakes, assuming it will have mistakes of some kind?
- Datenstrom 8y agoThis is discussed in the introductory chapter of "Artificial Intelligence: A Modern Approach"[1]. There are four schools of thought about building intelligent agents: 1. Thinking Rationally: Use logic 2. Thinking Humanly: Solve problems like humans would 3. Acting Rationally: Attempt to maximize performance 4. Acting Humanly: Turing test I agree with their conclusion that rational agents are what we should design. Humans after all try to be rational agents and we still fail to be rational a lot of the time. [1]: http://aima.cs.berkeley.edu/ http://aima.cs.berkeley.edu/
- losteric 8y ago> an AI seems to always occasionally make some absolutely terrible decision that we can hardly even understand the rationale behind. This is a huge flaw. In the rare instance an AI makes a mistake, it's completely out of its mind (at least to our knowledge) and off-base. Some of the game-playing bots have made moves which seem like garbage in the moment, only for a novel strategy to unfold in later moves. Is it possible to achieve the novelty without the true garbage? So I guess it depends on the work being automated. AI cars should not have novel strategies, "just" follow the rules, while a strategic battle AI working with a human might be better with out-of-the-box thinking (and transparency of reasoning for the human to check).
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