5 ms·
That statement is categorically false. One simple example is online gaming/MMOGs where a latency of 200 ms would be be a miserable experience. The upper bound o
by bogomipz 8y ago
That statement is categorically false. One simple example is online gaming/MMOGs where a latency of 200 ms would be be a miserable experience. The upper bound often targeted for "acceptable interactivity" is somewhere between 100-130ms.
- treis 8y ago(1) I excluded gaming as something that is legitimately ping dependent (2) You can achieve 100-130 ms latency with a "like one data center per continent" sort of network. You don't need edge computing on hundreds or thousands of edge sites to achieve that.
- cagenut 8y agoI'm sorry but what are you talking about? Fastly has about 60 PoPs (physical locations). No one is talking about hundreds of thousands of sites. Even akamai, who made it one of their primary marketing metrics, only ever got into the thousands.
- treis 8y agoThe GP is talking about putting them in cell phone towers.