2 ms·
This design does not do well at CPU parallelism for many workloads. Consider texture sampling in rasterization, to name just one example, in which shared memory
by pcwalton 8y ago
This design does not do well at CPU parallelism for many workloads. Consider texture sampling in rasterization, to name just one example, in which shared memory is extremely important to get good performance.
- felixgallo 8y agothing is not optimized for another thing and tradeoffs exist, more news at 11.