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Your stuff looks really cool. I was already kicking around the idea of using genetic algorithms for play-balancing strategy games (scoring the difficulty based
by wtracy 16y ago
Your stuff looks really cool.
I was already kicking around the idea of using genetic algorithms for play-balancing strategy games (scoring the difficulty based on how many generations it takes to find a winning strategy).
It looks to me like you've taken the concept to a whole new level, though. Good job!
- TheEzEzz 16y agoThanks! I'd love to play around with some genetic algorithms in a game design setting. It sounds like people have been having some success using it in StarCraft, and I think I could definitely find some use for it in my level generator. I might just have to explore that route for the sequel!