4 ms·
Very cool stuff! Since you're using volumetric integration/fixed voxel size, one trick to get significantly improved visual texturing quality is to low-pass/sm
by Fission 7y ago
Very cool stuff! Since you're using volumetric integration/fixed voxel size, one trick to get significantly improved visual texturing quality is to low-pass/smooth the mesh right before texturing.
- nobbis 7y agoYes, we support Laplacian filtering of the level set prior to meshing in the SDK (plus other mesh smoothing techniques.) There are trade-offs involved.