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Yeah. I really love Panic, but given the zillions of developer-hours poured into competing text editors, it's super hard to imagine a small team (even a talente
by JohnBooty 8y ago
Yeah. I really love Panic, but given the zillions of developer-hours poured into competing text editors, it's super hard to imagine a small team (even a talented one) competing.
There is room for innovation in the rest of the web dev workflow, which has gotten a bit weird since almost everything involves a compilation step now. Not sure how this could be achieved, but I guess that's why I'm not the one doing it!
- tambourine_man 8y agoTwo very influential editors come to mind, both developed by a single person AFAIK: TextMate and Sublime Text. It may be hard to sustain it in the long run, but they both changed the landscape at the time.
- tomjakubowski 8y agoSublime Text and TextMate were different developers. Sublime appeared during the extremely long (years and years) development period of TextMate 2.
- tambourine_man 8y agoSure, I meant they were both developed by a one person only shop. Not that they were both developed by the same person. Also, Sublime was Windows only at first IIRC, so I don’t think it was an answer to TextMate.
- johncoltrane 8y agoSublime was pretty much "TextMate on Windows" when it was released. Then most TextMate users abandoned ship when it entered development hell. Then Sublime went cross-platform. Then Atom came and took most of the cake. Then VS Code came and took so much of the cake that there's barely anything left.
- bhaak 8y agoThe Stack Overflow Developer Survey 2019 suggests the cake is more distributed than to you think. Unless you mean the "blog post headline" cake, in that case you might be right.
- johncoltrane 8y agoSometimes it seems the "blog post headline" cake is the only cake that matters.
- JohnBooty 8y agoDefinitely. TextMate was my primary editor at one point, and Sublime is still my editor of choice. =) But, I think the bar has been raised since those days. Sublime's been Jon's fulltime work for a decade, and has probably 20,000+ hours of work on the core editor, at least an order of magnitude more work put into its extensions, and certainly millions of hours of real-world use and bug reporting. That's kind of the minimum bar that newcomers need to approach or exceed just to get into the game in 2019. Unless they are bringing something totally different to the table. For example, Atom's Electron base has drawbacks but it brought a new level (or at least a new kind of) hackability to the game. In Sublime and Textmate's case, they too brought something unique to the game. While lacking the raw power and configurability and pedigree of vim and emacs, they brought something of that mentality to the world of GUI text editors. And their minimal GUIs allowed them to be flexible and powerful in ways that full-blown GUI monstrosities like Eclipse could not be.
- tonyedgecombe 8y agoI’m sure there is an opportunity here, I looked for a native editor for MacOS but the pickings were thin.