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> Selling hardware at a loss is one reason that consoles have always punched much higher graphically relative to price. Here's a 2 year old video comparing a $
by gspetr 7y ago
> Selling hardware at a loss is one reason that consoles have always punched much higher graphically relative to price.
Here's a 2 year old video comparing a $550 PC (with RX480) to PS4 Pro: https://www.youtube.com/watch?v=HueyUmSHrdo https://www.youtube.com/watch?v=HueyUmSHrdo
Also, PS4 Pro specs list its GPU perf at 4.2 Tflops, while a GTX 1080, worth $499 and predating PS4 Pro by half a year has 8.2 Tflops. It's in the ballpark of 3.8Tflops of GTX 1060, MSRP $249.
The PS4 Pro's CPU at 2.13 GHz is also not what one would call punching above your weight. There are cheap i3's more powerful than that.
A console's value is a very dubious proposition if you are in a country which is given a favorable regional pricing by Steam.
- asdff 7y agoIt was always the case that you can build a faster PC than a console at roughly the same price. The difference is the games are optimized for the console then usually poorly ported to PC so they aren't very comparable.
- gspetr 7y agoThe inverse can also be true, I've been recently told by console players that Diablo 3 for instance simply omits rendering of crucial enemy attacks (e.g. Molten explosions), if there are too many enemies on the screen. And console versions have less enemies than the PC version to begin with.
- pwthornton 7y agoCross platform games that are based on high-level APIs are probably not going to showcase this well, but look at the work that Naughty Dog does and try to find a budget gaming PC that can compete with that. Big budget, cross platform games aren't that well optimized, but the really well optimized games can look really good on old console hardware. Heck, look at what Nintendo has done with Breath of the Wild on the Switch hardware.
- dTal 7y agoA console's value is about much more than performance. Consoles are for people who want a streamlined experience. Desktop operating systems don't make comfortable couch gaming systems. With a console, you can control the entire system with a simple controller from across the room, and you never have to worry about what's under the hood. It's the same reason people pay a premium for Apple products even when they're strictly less functional - they're nicer to use.
- gspetr 7y agoSteam has been making strides in this direction with its big screen mode, though I admit that I have never used it and cannot testify to its efficiency. Apple products have quite a few things going for them other than the smooth UX, I remember being surprised that a lot of non-technical people thought that they could not get a virus if they used Macs instead of PCs.