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I doubt we’ll see broad 8K support in triple-A games for some time, but 2D games arguably benefit more from higher resolution, anyway. The Playstation 3, which
by mortenjorck 8y ago
I doubt we’ll see broad 8K support in triple-A games for some time, but 2D games arguably benefit more from higher resolution, anyway. The Playstation 3, which ran most games at a maximum of 720p (many, like the Grand Theft Auto series, rendered internally at 640 or 512), actually supported 1080p output, something the Pixeljunk series used to great effect. I wouldn’t be surprised to see a sprite or vector-based game on the PS5 that does something similar with 8K.