3 ms·
Cool! I've made something simpler yet similar way back (hit "refresh" after the initial load, sorry for that bug): http://sinelaw.github.io/jammed/src/ http:/
by fmduifaheuri 8y ago
Cool!
I've made something simpler yet similar way back (hit "refresh" after the initial load, sorry for that bug):
http://sinelaw.github.io/jammed/src/ http://sinelaw.github.io/jammed/src/
In my simulation each car has a "personality", which affects lane passing, following distance/time, speed, acceleration, etc.
Did it as an exercise in JavaScript + HTML Canvas programming...
- mysterydip 8y agoI'm working on simple traffic simulation for a game that takes place in a city so the main link and yours came at a perfect time. Thanks!