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Unless I’m mistaken, the Cupertino package isn’t using real UIKit controls… they’re just Flutter controls skinned to look like UIKit and drawn to an OpenGL cont
by kitsunesoba 8y ago
Unless I’m mistaken, the Cupertino package isn’t using real UIKit controls… they’re just Flutter controls skinned to look like UIKit and drawn to an OpenGL context. My proposed solution is built to use actual UIKit under the hood on iOS.