3 ms·
As a player, having the same iconography in each game sounds terrible and would result in an almost clinical experience.
by barbecue_sauce 8y ago
As a player, having the same iconography in each game sounds terrible and would result in an almost clinical experience.
- kurtisc 8y agoYou're right but I've always thought it's a bit sad how many hours must be spent recreating the same similar assets - concrete, grass, clothes, etc. - just so people don't have this clinical moment where they recognise something from another game.
- grenoire 8y agoIn view of games as art, these are definitely mandatory stylistic choices involved in creating a unique experience for the players.
- atoav 8y agoThis is because software in contrast to games is usually meant to get shit done with the least possible friction. While experimentation will always have a driving force, standardization allows a program to lower the barrier of usage to everyone. Especially to those who are not a typical HN user but rather like your stereotypical parents. Games are not about getting stuff done, so people enjoy learning how it works, which in its own way reduces friction.
- Groxx 8y agoAlso as a player: I'd love more consistency. Especially on mobile - the impossibly vast array of same-but-different is wearying, not interesting.