4 ms·
Someone needs to use sound and voice. You enter a dank, dimly lit room, water trickling off to the side, reflecting the fire from your torch. You become aware
by ddingus 8y ago
Someone needs to use sound and voice.
You enter a dank, dimly lit room, water trickling off to the side, reflecting the fire from your torch. You become aware of a disturbing, low grinding sound, low growl... off to the north, and a cool breeze following you in the exit to the east.
Two things:
Displaying text, with a soundscape would be amazing and, I'll bet, immersive.
The second order might be a mix of spoken word and soundscape that has directionality. You hear most of it, details are spoken, say on move.
North.
Quickly spoken room details: exits to north, east, water trickle.
Soundscape is looping.
On next command, look, turn, move, repeat.
Voice and or text for user input.
I want to pop in earbuds and either speak or type, and let my minds eye fill in the rest.
No time right now, so I just put it here.
Go!
- harperlee 8y agoExactly this!
- pdfernhout 8y agoTwenty years ago, I wrote StoryHarp in 1998 in Delphi to do this, using Microsoft Agent for speech and sound output and limited speech input (from a small set of choices appropriate to the context). I recently ported StoryHarp to JavaScript/TypeScript (using Mithril and Tachyons) to run in the browser -- but without speech input as yet. Demo: https://storyharp.com/ https://storyharp.com/ Source: https://github.com/pdfernhout/storyharp-js https://github.com/pdfernhout/storyharp-js