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Godot has C# support, I thought? https://godotengine.org/article/introducing-csharp-godot https://godotengine.org/article/introducing-csharp-godot
by otachack 8y ago
Godot has C# support, I thought? https://godotengine.org/article/introducing-csharp-godot https://godotengine.org/article/introducing-csharp-godot
- gouh 8y agoGodot has three kind of languages integration : - GDScript : included by default - C# : you have to download the Mono version of Godot (and install the Mono SDK) - Any other language (Rust, Python, C++, D, etc...) : using GDNative (- And of course you can also directly modify the engine source code in C++ if you need super low level modifications (like writing your own render engine))