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I'm a bit surprised if I understand you correctly. I though a goroutine would run and hold the thread until any kind of sleep. edit: Oh but there might be no "
by quadcore 8y ago
I'm a bit surprised if I understand you correctly. I though a goroutine would run and hold the thread until any kind of sleep.
edit: Oh but there might be no "core.async sleep" in most of clojure libraries like IO/net stuff, which would explain why async go blocks hold the thread more often than they should, whereas Go has "goroutines sleeps" everywhere.
- setr 8y agoAs I recall it, goroutines are in fact cooperative with implicit yield points. The implicit behavior is what I believe go means by “for all intents and purposes” Particularly, I believe all function calls are implicitly yield, which means you can usually pretend that its preemptive through normal coding practices; but you can still never yield through a while(1){} (i think there was a proposal to add implicit yield on loops? Not sure if it went through) I would assume core.async does not have many, if any, implicit yields, leading to the different behavior. But technically, both are cooperative, go is just more convenient about it
- Blackthorn 8y agoThe real magic is where you can call blocking functions from goroutines and have it Just Work!
- quadcore 8y agoThe implicit yield points you're talking about is sleep or wait (noop in other terms). It's also not exactly a yield, it calls the scheduler to tell it to schedule (meaning the scheduler could decide to run again the exact same goroutine that noop-ed). Finally, goroutines are not just cooperative, they also run in parallel in a pool of threads.
- setr 8y ago>The implicit yield points you're talking about is sleep or wait (noop in other terms) Isn’t sleep() usually defined as not giving up control? It’s semantically a busyspin for n seconds. That is, it’s explicitly not a yield point; it's a blocking call, and it doesn’t give control back to scheduler. And isn't wait() usually defined as, semantically, a non-blocking spinloop with a condition (hence notify() or poll())? Which makes sleep(), wait(), yield() and noops very different. I suppose in go, if yield() is implicit on any function call, then sleep() will immediately call yield() before actually sleeping (but once started, it’ll hold control until finished) I'm pretty sure the implicit yield points are actually yield(), though I haven't verified; it's the only one of the sleep/wait/yield semantics that would be sensible to be implicit as far as I can tell. >It's also not exactly a yield, it calls the scheduler to tell it to schedule As far as I was aware, thats exactly what yield means; it yields execution control back to the scheduler. I suppose in eg, a generator, it yields control back to the caller, but afaik thats fundamentally the same meaning (the caller is the scheduler). Can you expand? >Finally, goroutines are not just cooperative, they also run in parallel in a pool of threads. Sure, but is that relevant? I assume async.core also trivially supports thread pooling, and is presumably equivalent to go’s pool. The only real difference is go implicitly instiates the pool, while core.async presumably makes it an explicit function to call
- quadcore 8y agoIn Go, time.Sleep don't hold the thread. That's the cool part. In Go a noop gives the control back to the scheduler which will then reuse the thread for any goroutine that needs cpu -- ie. one that isnt noop-ing. So if you sleep or wait for 10 seconds, 10 seconds of cpu will be given to other goroutines.