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>the "demonstrate a vulnerability exploit on a live system" game creates greater value than a video game Right, but there are instances where you can train for
by Macross8299 8y ago
>the "demonstrate a vulnerability exploit on a live system" game creates greater value than a video game
Right, but there are instances where you can train for that live demonstration, like CTFs in self-contained environments like virtual machines.
Seems pretty similar in scope to a video game to me. I think you're more accurately complaining about games that provide little value beyond the skinner box. What about stuff like Shenzhen I/O, Factorio, etc? You could even make strong case for RTS games teaching transferable skills.