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There seems to be at least some objective criteria for good and bad uses of time. In general, almost everyone has the same set of needs in order to flourish, a
by yters 8y ago
There seems to be at least some objective criteria for good and bad uses of time. In general, almost everyone has the same set of needs in order to flourish, and the same requirements to meet those needs. So, uses of time that better fit the general requirements for flourishing are objectively better. For example, everyone needs to be healthy, and subsisting on a diet consisting entirely of candy is unlikely to be healthy for the general population (although I did hear about a guy living only on Mars bars).
With video games, while we minimize the importance of geography due to virtualization, geographically located communities seems to be the most beneficial for our social wellbeing. From a purely evolutionary viewpoint, we cannot reproduce virtually (yet!). Sinking all of one's time into online games and relationships will diminish our ability to develop geographical communities.
On the other hand, it's wrong to write off video games altogether. As an artistic medium, they are pretty unique and their true potential has yet to be realized. I think the indie scene is great in this regard. And exposure to great art is essential for human flourishing.
- icebraining 8y ago> From a purely evolutionary viewpoint, we cannot reproduce virtually (yet!) Sperm donation and IVF is quite virtual already.