3 ms·
> When no one any longer wanted to pay for a system with an ASCII-interface (this was about 1995), they had to throw out about 5 million lines of code and never
by lazyjones 8y ago
> When no one any longer wanted to pay for a system with an ASCII-interface (this was about 1995), they had to throw out about 5 million lines of code and never recovered.
Kinda obvious what their actual mistake was then...
> I've worked with systems that had to be thrown out because no one any longer wanted to pay for a week of work for something should be possible in two hours.
I see a pattern there.
> But of course you also have to be able to be nimble and move fast even after two years and five.
You can also go broke while chasing this illusion, twice. Whether as startup or established company with a "big ball of mud" codebase.
I'd rather tackle the "no one wants to pay" problem in a profitable company than a complete rewrite, or even trying to boot up a new company while, in addition to all the other problems involved, trying to write "beautiful code", thank you.
- Ma8ee 8y agoI don't know anything about you personally, but my experience with people that argue like you is that they don't understand or don't care about maintainable code at all. So every time someone tries to argue for something like best practices they get shouted down as completely unpractical and out of touch. The problem is that the people doing the shouting is often the ones that produces code at high speed. They are productive while everyone else has to clean up their mess. Maybe I wasn't clear enough, but "no one wants to pay" and profitabitity just don't go along very often.