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Gimp 2.10.10 released
- RandomBacon 8y agoIs it easy to for someone to transition from Photoshop to, yet? Or is there any easy-to-underatand transition guides?
- vgoh1 8y agoI was a Photoshop user from the late 90's until about 3-4 years ago. It was a slow transition to FOSS tools, because there was never a concerted effort to switch to FOSS, it just happened because I like the tools better, and it's easier to not have to deal with licensing. Photoshop is a bit a of jack of all trades, and the FOSS tools are usually more targeted. So Gimp may have all that you need, but that depends on what you use Photoshop for. I would look at the capabilities of not only Gimp, but Krita (for digital painting), Darktable if you want a more specialized tool than Gimp for photo manipulation, Inkscape for vector editing, Libresprite for pixel art (which is a fork of Aseprite, which went from open to closed source). As far as being easy to transition to, I would say that it's a bit easier now than it has been in the past, but they make no effort to be a Photoshop clone. The biggest hurdle is re-training your muscle memory. I would suggest to do what I did, and do a project here and there using Gimp, and eventually the muscle memory problem will not be such a hurdle.
- Kyrio 8y agoJust for clarification, Aseprite is "source-available": you're free to browse [1], clone and build the source for your own usage as long as you don't redistribute your build. There's even a tutorial for it. Official builds, of course, are paid. [1] https://github.com/aseprite/aseprite https://github.com/aseprite/aseprite
- johnchristopher 8y agoI don't know if it's still true but while Gimp doesn't have filters on layers like Photoshop has I won't make the move. Example: applying a drop shadow and a border on a layer, doing a thousand other things to other layers and then tweaking the settings of the filters of the first layer like it was just applied. I tried switching and certainly didn't put the effort Gimp deserved but these days I use Krita for quick editing (but I never do webdesign anymore).
- Kyrio 8y agoNice to see G'MIC's smart colorize algorithm making its way into core GIMP. The research team worked with David Revoy, the character designer of several Blender open movies (such as Sintel or Spring), so I've heard a lot about it from him. He's written a few blog posts (e.g. [1]) and videos on how to use the Krita and GIMP implementations of the feature. [1] https://www.davidrevoy.com/article324/smart-coloring-preview-of-a-new-gmic-filter https://www.davidrevoy.com/article324/smart-coloring-preview...
- lovasoa 8y agoFore those interested, here is the link to the paper introducing the algorithm: https://hal.archives-ouvertes.fr/hal-01891876/document https://hal.archives-ouvertes.fr/hal-01891876/document It has a lot of nice illustrations.
- Theizestooke 8y agoAnyone know if editing large images is less sluggish now than it was in the previous iteration of 2.10? I'm still using 2.8 because of that.
- deleted 8y ago[deleted]
- kurtisc 8y agoGIMP 2.10 felt like a big step-up in quality-of-life changes for me, I really recommend giving it a go if you've got an older version (Ubuntu 18.04 has 2.8)
- ethagnawl 8y agoGimp is a fantastic tool. I'm a developer who occasionally has to do some light graphics work and since I've started using it (~10 years ago?) have never missed Photoshop. It'd be interesting to hear from Photoshop power users, who've made the switch, what they miss and what Gimp does better. For those who didn't make it past the highlight list, here's the donation/support link: https://www.gimp.org/donating/ https://www.gimp.org/donating/ I just made a small donation and encourage others who use Gimp regularly to do the same.
- H1Supreme 8y agoI worked as a graphic designer for about 12 years. I've been using Gimp at work (as a programmer) for light graphics duties. Mostly cropping and adjusting levels on images. It's not been an easy transition, but I'm getting used to it. It's similar in function to Photoshop, but performing said functions is just different enough to make it challenging.
- ptero 8y agoGimp is a fantastic tool for developers. It does well the tasks that can be automated or thought about in terms of algorithms (rotate all images, resize, stretch levels to 0-255, etc.). Great product! Kudos to its developers. It is, however, a lame duck to photographers (and I think many other artists) when compared with Photoshop. Those who want a visual interface to drag sliders around, instanly see how things would look and edit based on tight coupling with that visual perception still choose Photoshop. I have seen many, many artists try Gimp only to go back. Maybe Gimp does not need to be that tool for artists, but if it does its developer community needs to be more engaged with photography crowd. As a data point: current Adobe licensing model is almost universally hated. If there were a viable option many users would migrate. I would (and I am just a hobbyist). And it is not for lack of trying -- they do try Gimp (and Liminar, and Affinity and such). But the fact that they curse Adobe but still use Photoshop tells you a lot about the fact that Gimp just does not cut it for them. My 2c.
- Pizzaputer 8y agoI agree. I used to be a professional photographer and videographer. I switched jobs, but I still keep my gear around. One piece of virtual gear that I don't keep around is anything Adobe. Whereas before, I could buy an actual product and use it when I need it, now it would have to become a subscription I constantly turn on and off when I want to do a small, sometimes pro-bono, photo or video shoot. Affinity Photo is a pretty good alternative. Familiar interface and features, and a one-time affordable purchase. Not entirely sure what an equivalent might be for video.
- IvanK_net 8y agoI would like to point out, that GIMP made a huge progress in recent years :) I am the author of https://www.Photopea.com https://www.Photopea.com, which is the image editor with the second best support for GIMP files (XCF) after the GIMP itself :) In the latest GIMP releases, I really appreciate Editable Text Layers and the support for DEFLATE data compression, which makes XCF files even smaller. I created a document with a white background layer and a simple text layer both as PSD and XCF, and then ZIPped it: XCF: 8.25 kB unzipped, 4.03 kB zipped PSD: 81.10 kB unzipped, 7.96 kB zipped
- 0xcoffee 8y agoPhotopea is amazing, it actually replaced Gimp for me. Only thing I am missing is ability to close many tabs (e.g. close all except this one). Amazing project.
- shakna 8y agoTons of awesome stuff, especially around GEGL, but this one is truly fantastic: > This includes support for CMYK ICC profiles in babl (at this point, through LCMS2), direct CMYK support as part of relevant GEGL functions and core operations, and support for reading/writing CMYK data in TIFF and JPEG files. While not done yet, this work goes towards adding first-class CMYK support to GIMP. GIMP's poorer CMYK handling was one of about three reasons it didn't take pride of center in a small graphic design shop (attached to a professional printer) I joined as an undergrad.
- tambourine_man 8y agoThat's good news indeed that I skimmed through. Thanks for pointing it out.
- tropo 8y agoIt's sad to see Gimp giving in to the CMYK myth. I suppose it was simply too difficult to educate all the users who were somehow convinced of the need to work in CMYK space. Some of us remember when Microsoft Word document formatting would get all messed up if you moved the document to a computer with a different model of printer. The trouble was that documents were expressed in terms of specific printing hardware. Using CMYK has a very similar problem. You can't get a generic CMYK that just magically works directly on every printer, and even if such a thing existed you still wouldn't be able to see it on your screen. The black is also a problem; a 4-color space is overspecified. You'd really need CMY. The actual CMYK needed is only known to the printer driver or even just internal to the printer. You'll need to convert. Since you are converting anyway, there is no need to start from a color space as awkward as CMYK. There are really just two things of use beyond RGB, gamut mapping/alerting and spot colors. Gamut mapping distorts your color space to fit the output device. Alerting is an alternative, for example by making out-of-gamut colors flash on the screen to tell you that they are not going to be printed correctly. Both of these are deeply problematic, because they require knowledge of the specific printer that will be used. That includes the paper color, the ink currently installed, the hardware model, the driver, and maybe even the intended viewing light. Spot colors are for crazy kinds of ink that need to be handled separately. The ink might have sparkles, UV fluorescence, magnetism, and so on. These kinds of inks don't normally get treated as part of the colorspace. They shouldn't be affected by operations like adjusting saturation. The way these inks are displayed on the screen may be quite unrelated to how they actually look. You should be able to configure an on-screen appearance with any desired color or filter effect or even with flashing.
- puppable 8y agoThis release contains my first ever contribution to the project! It's a small one, but I still feel proud of it as a novice developer!
- neals 8y agoI'm having a hard time moving to GIMP. But I really want to love it. I've used Photoshop for almost 2 decades and recently moved over to Ubuntu. I always struggle with shortcuts and generally 'how it works'. Simply opening a file, doing some cropping or resizing and saving it as a different file type causes me headaches because I still think too much in Photoshop concepts. How do I get out of this?
- bitbang 8y agoOnce of the biggest hang-ups people seem to run into is the concept of layers. In photoshop layers are abstract and infinite. In gimp they are explicit and finite. In gimp a layer has size, that may or may not match the image size. They can be scaled, resized, cropped, etc independent of any such transforms to the image itself. Differences in workflow themselves are usually not hard to overcome. It's the conceptual paradigm the lies beneath the workflow that people have to wrap their heads around in order to understand _why_ a workflow is different.
- mixmastamyk 8y agoLove gimp and have used it forever, but not sure what they did with arbitrary rotation in the 2.10 branch, it's a bit of a mess. It used to be easy to fix photos with non-level horizons. Now, every time I need to select the higher interpolation quality, preview results (huh), and put in my own guidelines manually since the builtin rotation guides are on the image itself (and rotate with it) instead of perpendicular to the window (wtf). Bass-ackwards? Wonder if that was fixed, or perhaps I'm doing something wrong?
- Grue3 8y agoHave you tried straightening with Measure Tool? Just create a line along the horizon, then press "Straighten" and voila. Another option is corrective rotation with Guides set to "Number of lines" with a sufficiently large number.
- mixmastamyk 8y agoInteresting. The number of (non-manual) guides is meaningless to me however, since the are attached to the image instead of the window.
- nineteen999 8y agoAs someone who has used Gimp on/off since the pre 1.0 days ie. when it was a Motif (Lesstif?) app, it certainly has come a long way. One of the things that held it back (for me) for a long time was the lack of 16/32-bit colour processing, which it didn't get until the 2.9 (development builds) in 2015: https://petapixel.com/2015/11/29/gimp-version-2-9-2-brings-1632-bit-support-and-more/ https://petapixel.com/2015/11/29/gimp-version-2-9-2-brings-1... And of course this didn't make it into stable builds until around a year ago. I am very pleased with 2.10 overall, and these days I only start up Photoshop if there is something I can't do in Gimp 2.10.