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Manipulating dials on displays is not good design, whether it's with a mouse or on a touchscreen.
by wl 8y ago
Manipulating dials on displays is not good design, whether it's with a mouse or on a touchscreen.
- dmix 8y agoHow so? The various “circle” alarms on the App Store all have very high ratings and millions of downloads. So it works great for countless people. I have found a faster way to set both hour and minutes for an alarm than two short circular motions. Do you have a better design?
- CharlesW 8y agoThey aren't necessarily good design, but affordances are often useful in Human-Computer Interaction.
- tuukkah 8y agoI can see how it's flawed with a mouse, but why is it bad design on a touchscreen? I haven't seen a better time picker.
- disqard 8y agoI think the comment is getting at the fact that a knob/dial actually has a physical affordance (being grabbed and twisted), which is absent on a smooth glass surface. Hence, aiming to create interactive dials on a touchscreen is an inherently challenging endeavor.
- simion314 8y agoMaybe it depends on the input device quality and the task at hand, like for scrolling a huge file I will use dragging with the mouse then the left button or the wheel. Ideally your code is designed in such a way you can have an alternative input method for the clock like just typing in the vules and maybe up/down arrow spinners
- detaro 8y agoWhile this certainly true in some cases, I don't think this is one of them. They can be large enough to easily use, only 2 values are entered and are familiar for that purpose. The commonly seen alternatives are worse.
- Synaesthesia 8y agoHa you should see audio software, VST's etc.