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> So, why do we spend money to display several things at once? Because there's a higher cost to switching windows than just switching where you're looking. Th
by huffmsa 8y ago
> So, why do we spend money to display several things at once?
Because there's a higher cost to switching windows than just switching where you're looking.
This isn't just a developer / office worker debate, the aviation industry has done it too. Having dedicated displays is almost always better than having to cycle through windows until you find the one you want.
- oftenwrong 8y agoI guess it depends on your usage. Under my tiling setup I usually already know which "workspace" is the one I want, and how to summon it directly with a key combination. No cycling. I find it quicker and easier to change workspace than to turn my head. For me there is one optimal display position, so I always want to be using it. I also might have 10 workspaces, but I don't have 10 displays. In the past I have used a three display setup where the workspace I summon gets pulled to the centre display, swapping with other workspaces, which may be displayed on the peripheral displays. However, I found that I never really liked looking at the peripheral displays while I worked, so I switched to using a single display.
- zepolen 8y agoI've found it slower. I gave up on multiple monitors because I can't carry them around with me and many times I like to work away from the desk. As a result I'd find when I'm on the laptop, my work flow would deteriorate because I'm used to multiple windows rather than the alt tab sequence. So I made the decision to only use a 15" screen for everything, heavily depending on alt tab. As a result I've developed a muscle memory where there is zero thought alt tabbing to any window. This keeps my eyes in the same place - which decreases the tracking/fatigue involved and less context switch. However, using a second monitor does increase productivity when using a monitor behind the laptop for multiple log tails - mostly because 15" is not enough to show that data.