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Yes, bubble sort was an obvious choice given it's easy to understand and implement, I came across this article some time ago which goes through many different w
by BurningCycles 8y ago
Yes, bubble sort was an obvious choice given it's easy to understand and implement, I came across this article some time ago which goes through many different ways to sprite sort for general multiplexing and presents 'continous insertion sorting' as the winner, was a fantastic trip down memory lane.
http://selmiak.bplaced.net/games/c64/index.php?lang=eng&game=Tutorials&page=Sprite-Multiplexing http://selmiak.bplaced.net/games/c64/index.php?lang=eng&game...